Today’s installment will focus upon the Protectorate.
Bordered on three sides by the Arythmaen and the forbidding Aeldenwood on the other, the Protectorate represents the southern coalition of cities of what once belonged to Old Caleria.
Cities: Crystalmere, Matanis, Garchester, Imlaris, Avery, Tavishan, Salman, Carellia and Parksya.
Key cities and leaders:
Imlaris – Ruled by the politically savvy Gadian Yarr, the city has become the seat of power in the south. It is within these walls that the councilors of the Protectorate meet, the political leaders deciding the future of their lands. In the years since the Shattering, the city has established itself as one of culture, beauty and power. The key leaders of the Protectorate, if not present here themself, have certainly dispatched loyal officials to remain informed of the machinations of Gadian Yarr’s council.
As the center of government, Imlaris remains the largest and best defended city in the south.
Garchester – Duke Berry, a holdover from the nobility of before the Shattering, runs this large city that borders and blocks access to the passes through to the eastern sea board. The Duke remains in constant opposition to the policies of Gadian Yarr and his followers, fielding mercenary armies each summer in the hopes of blocking the power hungry councilor’s push for southern dominance.
The city itself is the preeminent mining settlement in the Protectorate, its mines and smithies by far the most numerous and profitable in the region. Protected by high walls and defended by a populace who has become fiercely loyal to their Duke, Garchester remains one of the few ‘free’ cities of the south.
Matanis on the coast – Easily the largest port of the Protectorate, rivaled perhaps only by Crystalmere, this city has become the primary trading partner for the south. Its location allows easy access to a plethora of merchant ships, many sailing from northern, eastern and far away ports. Matanis has grown immensely in the last generation, forcing the leading councilors of the Protectorate to consider it a prime target in all political ploys of intrigue and war.
Led by a council of prominent merchants and shipwrights, Matanis recognizes the counsel that comes from Imlaris but remains stubbornly solitary in its belief that they, and they alone, will dictate the policies of their port city.
Current state of affairs:
For the better part of a generation, Gadian Yarr and his cronies, all powerful men in their own right, have been extremely active in the wars of each season. Although bound by the Mercenary Code, the councilor, through his vast fortunes, has funded increasingly larger and more powerful armies in which to slowly cripple any cities who do not support his political views.
Only a few cities remain free of his influence, Garchester and Matanis the foremost of them. As Yarr’s power and influence continue to expand and his mercenary armies grow, it will become increasingly difficult for the lone cities of the Protectorate to defend their shrinking territories.